3D Game Programming for Teens 2e
Wydawnictwo: Thomson Learning
Welcome to 3D Game Programming for Teens, Second Edition, a
how-to resource for anyone interested in creating a video game. Written
specifically for beginners in an easy-to-follow way, the book teaches you
basic programming, graphic design, and 3D modeling so that you can design
and develop your very own games. You’ll begin with an introduction to
some simple programming concepts using the Blitz3D language. Then you’ll
learn about graphics creation for games using CorelDRAW and PHOTOPAINT.
Finally you’ll explore basic 3D modeling with Autodesk 3ds Max, and
you’ll learn how to enhance your games with sound effects, collisions, and
more. 3D Game Programming for Teens, Second Edition walks you through
the game programming process step-by-step, with each new technique
building upon the previous ones. The final chapter of the book shows you
how to put all your new knowledge together and build your own full game!
All you need to get started are some basic computer skills and a love of
games. No previous programming experience required!